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";s:4:"text";s:20638:" However, Evan King gives you three places that'll come back as dead ends. You must get to a large console (screen). Return to Evan King at Arefu and update him on the situation. In the quest "Blood Ties" you're tasked with finding Ian West, a teen from Arefu who went missing after his parents were killed and drained of blood. Enter the vault and approach the control panel to open it. You can also receive a second ending to the Capital Wasteland's story if you play the Broken Steel DLC because it adds extra story quests that connect to the base game's main questline. We ran into a couple of Radscorpions, and even a Giant Radscorpion. It's initially unclear how they came to die, so speak to Evan King to see if he knows anything. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Arefu is under constant siege by a group of hooligans called The Family (King refers to them as a gang). Appearances At the foot of the bridge, you'll find a seemingly-abandoned farm, with a small pen for Brahmin attached to it. Why Are You Covering Atomic Heart When You Boycotted Hogwarts Legacy? Find a door leading to Vault 101 - atrium. It will help sort him out and convince him to go home. Well, not only will you net all sorts of crap (like Jet, an insane amount of Abraxo Cleaner, a Sawed-Off Shotgun, Shotgun Shells, Cigarettes, Stimpaks and more, but the Ghoul named Barrett will turn on you if you steal their stuff. All Rights Reserved. This blond-haired woman will appeal to you almost immediately after you begin speaking with her. Kill em all is an acceptable path. En route, you'll run into various enemies. Vance will be pleased with your work and give you the Shishkebab Schematics, which are the plans for a powerful sword. When you finally arrive at North Seneca Metro Station, don't expect to find much. Option One: Convince Ian To Return To Arefu, Fallout 3: Big Trouble In Big Town Side Quest Walkthrough. Form ID Head back to Arefu -- there are two routes you can take. Fallout 3 has lots of individual endings that you can receive at the end of the story, depending on your choices and the content you chose to complete. Fallout 3's Vault 101 is an important location in the game's story, and here are a few tidbits players might not know about the place. Keep talking to him, and he may even give you some Vodka for your trouble. Be nice and offer him Lucys letter. After you finish the main storyline in Fallout 3, you'll wake up at the Citadel, and you can start the Broken Steel DLC, which includes a new questline that focuses on the state of the Capital Wasteland following the events at the Jefferson Memorial. Once down there, get ready for a fight! There are also a few tripwires rigged up to shotguns and pitching machines. Door with the computer terminal. After you speak with every member, Vance will give you the password to Ian's room's terminal. It's time to meet The Family. He'll then head back to Arefu and the quest will proceed as normal. Ionic liquid desulfurization is an effective method for achieving green and circulating desulfurization. Once you've arrived you should notice that your Pip-Boy has caught an emergency transmission. From gaming trends to the latest blockbuster anime, DualShockers keeps you ahead of the curve. But Robert is an amicable man, and as long as you don't open fire on him, you should be able to bribe him for 100 Bottle Caps. 0001D5F5 Since you gleaned a password from one of the unsuspecting Family members, all you have to do is examine the computer and you will be given access to its programs automatically. Open your Pip-Boy and read plans of the raid. PSN: Denver_Scramble. Ultimately, to save the world that he is in and return to the future that he knows, Barrys only hope is to race for his life. Fallout 3's Vault 101 is an important location in the game's story, and here are a few tidbits players might not know about the place. Approach Mr. King after his initial warning shot to get the 411 on what's going on here. Approach the door at the end to stumble across a few ghouls. Yes, you'll encounter a bedroom (likely Vance's) on the left en route to the terminal, but as usual, look but don't touch. Vault 101's experiment was supposed to make the vault isolated. As you go northward from there, you'll run into a gigantic bridge scaling a gap ahead. Ian West as Companion. Please re-enable javascript to access full functionality. Fallout Wiki is a FANDOM Games Community. so he might not remember killing his parents, but he knows he did it, and he understands what is happening to him In case you were wondering why we didn't just go down the bridge towards the other side of the water from Arefu, you should now see the answer to that inquiry for yourself. The problem is the third house in back. Fallout 3 Is The Best Fallout Game - Here's Why By Issy van der Velde Published Apr 2, 2021 The coherence of the game's tone really sets it apart from the other entries in the series and makes it the best on offer. The alternate route is actually quicker, since you'll find yourself outside before long, which will allow you to instantaneously transport yourself to Arefu. Speaking of opening before it was supposed to, the Lone Wanderer was not actually born in Vault 101. im trying to figure out a way to do this myself, ian is located down the hall from vances room, its the door that needs a key with a terminal that you cant hack into in the front. In order to get to Amata and other rebels you would have to choose one of a few available passageways leading to Vault 101 - lower level. Fawkes is available as a companion after you leave Raven Rock. You'll also discover that The Family is a group of cannibals, but they now only drink the blood of their victims instead of eating them. I didnt kill Vance thou I really wanted that sword he had on :-/ Ian up top on the left. Ian West is a resident of Arefuand a member of the Family in 2277. Disturbed by his strange hunger for human flesh, Ian goes under the guidance of Vance. Family She wouldn't be pleased with the outcome and you would also lose a lot of karma points. Saw lots of Reddit post about it, but your take on it is the best! I will mod in a trial and execution for him.The family shot dead all those Brahmin despite Vance's orders. at least, you tell him about them, as part of the quest You could go in by just getting the password, but he doesnt really appreciate you not listening to him. Visit each of the 3 houses to check in with the residents. Your real goal is past his office and in a room with some radioactive waste barrels. Just inquire about everything, speak nicely, and take the highroad, even with the incredibly rude shopkeeper in the settlement. Players can learn fromFallout 76that the Vault 76 overseer was originally given the Vault 101 role. While some terminals are unlocked and able to be used by anyone, many terminals are locked and must be hacked. https://fallout.fandom.com/wiki/File:FO3_IanWest_ImAMutant.ogg, https://fallout.fandom.com/wiki/File:Fo3_IanWest_OfCourseItMatters.ogg, https://fallout.fandom.com/wiki/File:Fo3_IanWest_SheMissesMe.ogg, Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census. Players can also find hints to older games, such as the number '13' on a Bingo ball and the prize being water rations. where the heck is he, I've searched the whole staion , any help, should I kill Vance? Said Ian could use someone to talk to. Now that you have the passcode, open the door using the nearby terminal and speak to Ian. Facebook gives people the power to share and. By speaking to Moira, she will reveal she made the armor for a former Vault 101 resident. From there on it's your choice of what you want to do with the kid. Amata can be found in the clinic, near your father's office. The bodies belong to Lucy and Ian West's parents. If players decide to destroy the reactors in Vault 101, Amata will leave the vault and wander the wasteland. Vance and the family will continue to do business in their section of the subway. Vance will also give you the schematics for the shishkebab. Talk to Evan King to learn about their situation. Even if you're playing with an evil slant, therefore, you'll want to play this one cool. Approach him and stir him awake to speak with him. Watch the full trailer now for The Flash. --Saiberia. Valve Corporation. He has been a hobby writer all his life and is now a content writer for TheGamer among other gaming websites. Overview Received from: automatically during exploration of Capitol Wasteland, but only if you're a few miles away from Vault 101 [Capitol Wasteland]. You can also use the Cannibal perk to ignore this objective. You'll have plenty of people to talk to (at least a half-dozen), so even those with incredibly low persuasion should be able to convince one of The Family's members to give up the password. SPECIAL Remember, you'll get radiation sickness if you aren't careful! The option to send Fawkes or other companions into the chamber is only available if you have the Broken Steel DLC. But they were tenacious, aggressive foes who required some quick burning to take down. Depending on what options the player chooses during these quests, more about Vault 101 can change. You can explore the first two locations to your heart's content if you so desire, but The Family's main base of operation is indeed the latter location, the metro station. [2] The Family were attacking at this point, and so the act was witnessed by their leader, Vance. Enter the vault and approach the control panel to open it. Fallout 3 - part 7: Finding Ian West 14,750 views Jul 6, 2015 96 Dislike Share WhiteManAtKFC 209 subscribers Hows it going guys! Every vault in theFalloutseries has an experiment attached to it. and what he says does make sense (at least to me) You need to go to Northwest Seneca Station. Go back to a nearby security terminal and click on a TOP SECRET message (screen). If you kill him, then it will probably set the entire Family hostile to you. Dont worry, this isnt another station crawl. She declined, wanting to stay in West Virginia instead. In the end I had Ian West stay underground in the now empty family hideout. He goes to The University of Southern Mississippi and works for the school paper. Ian West is a member of The Family in Meresti Station who originally comes from the settlement of Arefu.. This is the area where Amata was interrogated during the tutorial section. Share Permissions and credits Changelogs This mod adds the classic Fallout character, Ian, from Fallout 1 as a hirable companion. Players go through the game's tutorial in Vault 101 until it is time for them to leave. It seemed wrong, When I left, they would just do what they wanted with the Arefu town folk. This is more than likely referring to the ancestors of Freddie and Herman Gomez. Children of the Corn, written and directed by Kurt Wimmer, opens in theaters on March 3, 2023, and will be available on Demand and digital on March 21, 2023. If you're straight with him he'll attack you once the conversation is over. Not sure how else you would get the password other then killing vance. After much consideration, I just couldn't make a deal with the family vampires to "protect" the town. But how you treat this situation is entirely up to you. Race Within, you're likely to find at least one Ghoul, perhaps two, but neither of them will give you a hard time. The Family is a gang of self-proclaimed vampires that live in Meresti Metro station, east of the settlement of Arefu. The overseer was engaged, breaking off the engagement to become the overseer of Vault 76. Follow the linear pathway from there to a doorway that leads to Meresti Metro Station proper. You'll find out that rebels are raising against the Overseer. these are just my two cents. You can either pass a speech check, show him the letter, or bribe him to get inside. Ian West is also not home, which is questionable since the citizens of Arefu rarely leave. Leave Ian's chambers and walk back down the corridor towards the broken-down escalators, and you should run into Vance. If you don't want to speak to them all, then you have multiple other options to learn the password to the terminal. Your choices are to convince Amata and her friends to stay inside Vault 101 (screen) or to oppose to Overseer's wish and leave the vault or sign treaties with nearby settlements. Swing left, follow the linear corridor, and approach the computer terminal on the wall near a locked door. Point Lookout - Embark on a mysterious and open-ended adventure in a huge, murky swampland along the coast of Maryland. You can still complete the Broken Steel questline if you choose to contaminate the Capital Wasteland. Located roughly northwest of Arefu, it's a bit of a trek getting there, but it's a worthwhile trek. It appears they are Lucy's parents (screen). From here, how you handle yourself is up to you, but remember that your primary goal is to convince him to head back to Arefu. This is because not only will you undoubtedly run into some enemies that are worth plenty of experience, but because you'll add at least the Arefu location as a permanent launch point once you arrive there. besides, he isn't some maniac psycho or something of that sort, just sick There are two opposing sides of this conflict - the Overseer and the rebels led by Amata. He has an older sister, Lucy, who is a decade older than him, and she would lend an ear whenever he needed to talk about his feelings. Be cautious, as there are many traps such as mines lying around the ground. You can interact with the bodies in three possible ways, each of which requires a skill check With a skill of 30 Medicine, you'll find out that there are bite marks around their necks. This post is part of the series: Fallout 3 Quest Walkthroughs, Fallout 3 Walkthrough - The Superhuman Gambit, Fallout 3 Walkthrough - Stealing Independence, Fallout 3 Walkthrough - The Replicated Man, Fallout 3 Walkthrough - You Gotta Shootem in the Head, Fallout 3 Walkthrough - Strictly Business, Fallout 3 Walkthrough - Reillys Rangers, Fallout 3 Walkthrough - Big Trouble in Big Town, Fallout 3 Walkthrough - The Keller Family and the Experimental MIRV, Fallout 3 Walkthrough - Gradys Key and Gradys Package, Fallout 3 Walkthrough: Hunting Behemoths for Fun and Profit. Mothership Zeta - Defy hostile alien abductors and fight your way off of the alien mothership, orbiting miles above the Capital Wasteland. Luxury Holiday Cabin in the Trossachs. What's going on here? If you have Lady Killer, you can talk to the Hooker. As soon as you accept Lucy's request, Arefu will be added to your map (though you won't be able to transport yourself there automatically until you yourself arrive there). Ian West as Companion. Level You'll be stopped by an officer (Armstrong or Gomez) in the next room. Since the FEV is dangerous and not safe for most humans, the majority of the people in the Capital Wasteland will die. By just talking to him, you should be able to get him to promise to call off the hunt. Its not necessarily any faster to find the station blind than it is to just follow the clues though. The townspeople of Arefu will give you a bottle of whiskey, a tin can, and a few new markers on your map if you do the rounds after saving them. It's weird living in my parents' old house with them gone, but I'll make the best of it. The Fallout series has undergone a few significant changes over its lifespan. Evan will occasionaly have more alcohol to give you, but its a bit of a trip for some booze. With Ians decision finalized, you need to talk to Vance again. Moira will assume the woman died, leaving the armor for the player to take. He has been a hobby writer all his life and is now a content writer for TheGamer among other gaming websites. Eventually, without the presence of his sister, he snapped and killed his parents. You may have different experiences (be ready to fight a Yao Yuai as well, since those things are a major pain in the ass). Travel back up the escalator and walk to the left. Obviously you'll lose a lot of karma points by doing this. Instead, he wants your help defending the Arefu settlement from the wrath of The Family. You just need to gun down 5 lightly armed guys and Vance. Check out this collection of walkthroughs to guide you from beginning to end. Lucy likes me now, as attested by her new dialogue, when I leave. Plus, well find another side quest if we do it the right way. This is a separate quest. You'll notice that Vault 101's emergency frequency (screen) has been added to the list. JamKazam; Music Video Lighting; Jam Software; Notation Software Lucy, 25, struck out on her own and headed for the big city, leaving the small settlement of Arefu and finding her way to Megaton, where she currently resides. This will allow you to gain entrance into The Family's hideout with any trouble. You can then ask Evan if theres a nearby trainyard, which will led you to Meresti Trainyard. Perception: The Perception Bobblehead is located in the Republic of Dave, a . if you decide to kill the family you get a ton of useful items. Age RELATED: A Guide To Understanding The Fallout Timeline. One by one, the guns went quiet, and silence settled over the underground metro once again. Blood Ties [] Main Article: Blood Ties Ian's sister Lucy West will ask you to take a letter to him as he nor his parents have been replying to her. Whether or not you offer up Lucy's letter to Evan is irrelevant (he'll decline to take the letter, anyway). He was sitting right next to vance when they were all eating I think. It turns out that in a fit of a rage (which he explains as "the hunger") he killed his parents, and not knowing who to turn to joined The . Depending on which faction the player chooses to help, some vault dwellers might head into the wasteland. For a primer, see our sample Vault Dweller (the Player Character in the first Fallout game). After going back to Vault 101, the player will find the vault in a rebellion. Meresti Metro stationWest residence, Arefu (optional) Where can I find (code to bunker door in national guard depot). A downed Nuka-Cola machine in the waiting room will also surrender two Nuka-Colas upon closer inspection. Walk inside and kill every member you see, including Justin, Brianna, Alan, Karl, Holly, and Vance. Quickly use it to access the service tunnels beneath the station. Though, Blowing Megaton up indicates you will be powerless to catch the Bobblehead. The West residence is a location in Fallout 3. Use the newly obtained password to free him. It had been the home of Ian and Lucy West 's parents. It seems that theyre on high alert. And finally, 90 Medicine will show that there's matter from a train yard on the bodies. You might be tasked by his older sister Lucy West of delivering a letter to the family then finding him. quest, you have to make a final decision about Project Purity. The bridge drops off on the far side, making it quite the fortified position. Solution: The important thing for you to know about is that you'll only be allowed to participate in this assignment after leaving the Citadel (once you've completed Waters of life quest). It's close to Arefu and won't take more than a few minutes to get to by walking. You can also show Robert Lucy's letter to Ian and he'll immediately let you go inside. Now you see why those few settlers settled there to begin with. You can place the Modified FEV Virus into the Auxiliary Filtration Input next to the chamber during the final scene in Fallout 3 while at the Jefferson Memorial. Ian West lived with his parents in Arefu for many years with a strange condition that caused him to have a hunger for human flesh. Once inside, check bodies of two people. $4.99 he wasn't part of it He'll agree to supply The Family with Bloodpacks to help them control their urges, in return for their protection. Possessed by a spirit in a dying cornfield, a twelve-year-old girl in Nebraska recruits the other children in her small town to go on a bloody rampage and kill all the adults and anyone else who opposes her. feet of snow, whiteout conditions. It doesn't really matter which side you'll decide to help, because either the Overseer or Amata will banish you from Vault 101, even if you manage to find a positive solution. 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